Why attend?

This is a unique conference run on a not-for-profit basis and includes an evening Champagne reception and dinner in the Hall. Its purpose is to engage lawyers and doctors in developing a mutual understanding within the medico-legal setting. Hear from leading medical and legal experts with generous time for full and frank Q&A sessions.  Enjoy this convivial, social occasion with plenty of time to network. See previous conferences. See our programme Numbers are limited. We advise you to book as soon as possible to avoid disappointment. 

Book here.

A multidisciplinary approach

Pain medicine is a discipline that has to interface with many other medical disciplines, including psychological and psychiatric medicine, orthopaedic and spinal surgery, rheumatology and rehabilitation. This conference seeks to provide both doctors from all specialties and lawyers with a more holistic view of the patient litigant and defendant in order to achieve a more just and commensurate settlement.

Who should attend?

Personal Injury and Clinical Negligence:

  • Solicitors
  • Barristers

Consultants in:

  • Pain Medicine
  • Neurosurgery
  • Spinal Surgery
  • Orthopaedics
  • Neurology
  • Psychiatry
  • Psychology
  • Rheumatology
  • Rehabilitation Medicine

Our organisers

Established in 2011 by Dr Rajesh Munglani, Consultant in Pain Medicine, the conference is a well-recognised and very popular fixture in both medical and legal diaries. Now run with co-organisers: Mr Stuart McKechnie KC, Barrister, Deka Chambers, Mr Julian Benson, Barrister, Guildhall Chambers, Dr Michael Spencer, Consultant Psychiatrist. Mr Tom Quick, Consultant Surgeon, Ms Nicola Greaney KC, Barrister 39 Essex Chambers

Our delegates

The feedback we receive is extremely positive. In particular delegates appreciate:

• Generous time to put questions to speakers who are experts in their field.
• A neutral, sociable space in which to exchange views.
• The high level of expertise amongst the delegates; speakers often come from the previous year's audience.